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Channel: Answers for "Shadergraph 2D Sprite Transparency not working"
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Answer by ahstein

I think you need to input the alpha channel from your SampleTexture2D output into the alpha channel on your Fragment input.

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Answer by poons23

you have to connect the A(1) dot from Sample Texture 2D to Fragment Alpha( 1) ,You have to connect the A(1) dot from Sample Texture 2D to Fragment Alpha( 1)

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Answer by mddilshad715

Change Surface type to transparent from graph setting(graph inspector) and also connect sample texture 2d (a1) to fragment (a1) alpha

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